Coming in August (or sooner)

Easing that
finally feels
exactly right.

Visual bezier handles for After Effects. Drag to feel the curve, or pick a preset. The graph editor stays out of it entirely.

Coming in August (or sooner). We'll email you the day it ships, nothing else.

Already sold? See Wizard pricing →

"Speed & influence":
what do those even mean?

You know what you want. A crisp snap. A gentle float. A satisfying overshoot that lands with weight. After Effects gives you a graph editor with two mysteries called "speed" and "influence" and expects you to calculate your way to smooth.

You can't feel a number. You can feel a curve. Gone are the days of dragging tiny handles on a microscopic graph, hitting play, waiting, undoing, and hoping the next version is less mechanical.

Temporal ease can never push a value past its own keyframes.

What you want
After Effects, built-in
Keyframe Wizard
Overshoot & anticipation
Impossible with ease alone — you hand-add keyframes past the target and re-time them.
Drag past the target on the curve and it bakes as real keyframes — rotation, scale, opacity, position, all of it.
Elastic & bounce
Expressions, or keyframing every rebound by hand.
One handle sets strength and count, dropped in as plain keyframes — nothing to bake later.
A curve library
None that travels — your eases live and die inside one comp.
30+ named curves, plus every one you save, starred to a strip right under the graph.
Applying at scale
A pair of keyframes at a time.
Select every keyframe that needs it and apply once — every property, every layer.
Seeing it before you commit
Scrub the timeline and guess.
Live preview plays the motion, overshoot and all, before you touch a keyframe.

Everything the graph editor
should have been.

Visual Handles
Two bezier handles on a real canvas. Drag until the curve looks like the motion you want. See it, feel it. No math required.
Overshoot, Elastic & Bounce
After Effects can't push a value past its own keyframes — every overshoot, spring or bounce means manual keyframing or an expression you bake later. Drag past the target and Keyframe Wizard writes it as real keyframes, automatically.
Preset Library
30+ named curves, plus every curve you save, starred to a strip right under the graph. One click applies. Hover to preview.
Multi-Select Apply
Select every keyframe that needs the same curve. Apply once. Every property, every layer, done in the time it used to take one.
Live Preview
See the motion before committing. Adjust the handles, watch the preview update. Commit only when it feels right.

Thirty curves in, one click out.

The classics from CSS, Robert Penner and easings.net — plus every curve you save. Star the ones you reach for and they sit in a strip under the graph.

Linear
no ease
Easy Ease
F9
Quart Out
cubic-bezier(.25,1,.5,1)
Expo Out
cubic-bezier(.16,1,.3,1)
Sine In-Out
cubic-bezier(.37,0,.63,1)
Circ Out
cubic-bezier(0,.55,.45,1)
Back Out
overshoot
Back In-Out
anticipation + overshoot
Elastic
damped spring
Bounce
ball drop

…and 20 more, plus every curve you save.

You're golden when you need
motion that feels intentional.

UI & App Motion

Brand motion needs consistent easing. Save your curves as presets and apply them across every comp, every time.

Character Animation

Overshoots and ease-ins that feel alive. Drag handles until the bounce lands exactly right. Save it for next time.

Social Content

Snappy transitions and punchy pops for Reels and TikToks. That tactile feel is one curve away. Ten seconds, not ten tries.

Stop wrestling the graph editor.

Keyframe Wizard is coming in August (or sooner) with the Wizard plan, installing in under 30 seconds. Your next keyframe deserves a curve you can actually feel.

Get Wizard →